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  • Movie Trailer: John Carter (2012)

    Hmmm. That’s my main reaction to the first trailer to John Carter, Disney’s upcoming adaptation of the classic Edgar Rice Burroughs novel A Princess of Mars (the first in the John Carter of Mars series). It’s not a negative hmmm, but it’s not a completely convinced hmmm either, and that’s mainly because this is a project I’m going to have a hard time being objective on. Burroughs’ pulp SF adventures have been massively influential over the years – they don’t quite have the atmosphere and weird poetry of something like Robert E. Howard’s Conan stories, but they’re still a brilliant example of early 20th century high adventure, packed with colour and adventure and one man battling against strange foes. They’re also books that were read to me by my father starting from when I was five years old – we got through almost half the entire series, and so there are chunks of the John Carter saga that are indelibly imprinted on my imagination.

    This adaptation has been in the pipeline for decades, and became much more likely with the rise of CG – there was a version with the director of Sky Captain and the World of Tomorrow attached which never happened (and some might say that’s a good thing), while the most recent director to walk was Iron Man helmer Jon Favreau. However, it’s finally happened under the directorial eye of Andrew Stanton, the helmer of Pixar films Finding Nemo and Wall-E, making his live-action debut on a movie that’s also the first live-action Pixar co-production (alongside Disney and – gulp – Jerry Bruckheimer Productions), which is certainly promising (even if, in a fit of nervousness, they’ve lost the ‘of Mars’ from the trailer). And the teaser is intriguing in a whole number of ways, from the lush design to the opening scene that shows they’re keeping the framing device intact – the classic pulp trope of having the tale of wild adventure be a discovered manuscript bequeathed to or discovered by the author. Of course, for anyone who suffered through X-Men Origins: Wolverine, the fact that they’ve cast Taylor Kitsch (aka Gambit) as John Carter and Lynn Collins (aka Wolverine’s immensely forgettable love interest) as Martian princess Deja Thoris is a little less reassuring. Also, it’s not quite as pulpy or as – frankly – Martian as I expected, with a lot of shots looking a bit too Earth-like for my preference (I mean, I know it was shot on location in various US desert areas, but it’d be nice if it looked a bit more alien), while the fragments of dialogue we get here are a tad clunky out of context. This is a teaser, of course, that’s simply out to set the scene and get the 99.99% of the audience who aren’t seriously into Edgar Rice Burroughs adventures excited. I’m going to be really interested to see exactly what they pull off here – my fingers are crossed, but it’s going to take a little more than this to completely blow me away…

  • Movie News: Cities! Explosions! Abstraction! The Dark Knight Rises teaser poster arrives!

    It’s started. So far, Christopher Nolan’s third Batman film The Dark Knight Rises has been proceeding in the usual state of near-lockdown that he always seems to manage. We’ve seen an official picture of Tom Hardy as Bane, we’ve gotten a whole selection of casting news… and that’s been about it. Well, there are strong rumours that a first teaser trailer will appear on the front of the final Harry Potter movie this week, and now we’ve got the first Dark Knight Rises teaser poster. And they’ve certainly stuck with the abstract route – it’s attention-grabbing, very Inception-like, and certainly seems to be saying that no matter how positive the title may sound, Gotham is going to be taking a serious pounding. I’m not expecting the teaser trailer to tell me much more than this, and I’m perfectly happy that way – one of the reasons Inception was so much fun was that I simply didn’t know that much about it when I went into the cinema, and the trailers were brilliant examples of being intriguing while telling the minimal amount of detail. Whichever way the publicity for Dark Knight Rises goes, Summer 2012 still feels like a long way away…

    The Dark Knight Rises Teaser Poster Christopher Nolan 2012 Batman Christian Bale

  • Movie Review: Transformers: Dark of the Moon (2011)

    Cast: Shia LaBeouf, Josh Duhamel, John Turturro, Tyrese Gibson, Rosie Huntington-Whiteley ~ Writer: Ehren Kruger ~ Director: Michael Bay

    Transformers 3 Dark of the Moon Movie Poster Michael Bay Shia LaBeouf[xrr rating=2.5/5]

    Reviewer: Jehan Ranasinghe (aka @Maustallica)

    The Low-Down: The third in Michael Bay’s profitable yet reviled series of action figure-inspired blockbusters, Transformers: Dark of the Moon is a swaggering, belligerent buffet of summer spectacle that’s as sure to please its core audience as it is to alienate and anger everyone else. Non-believers need not apply.

    What’s it About?: With Optimus Prime and the heroic Autobots enshrined as protectors of Earth, human ally Sam Witwicky (Shia LaBeouf) is having trouble finding a job and adjusting to the demands of a normal life. But trouble is on the way for both parties when Cybertronian technology is found on the Moon: a discovery that leads to the uncovering of a decades-old conspiracy, the return of a legendary Autobot hero, and a full-scale invasion of Earth…

    The Story: Michael Bay cannot be stopped.

    That’s the thought that occurs when stepping out of Transformers: Dark of the Moon, ostensibly a commercially-driven, wide-appeal action movie, but one which turns out to be a towering $200 million edifice carved in the director’s own image. After all, this was supposed to the movie that saw Bay returning cap in hand after the critical mauling of Transformers: Revenge of the Fallen, a film that had its coherence torpedoed by the2007-08 Writers Guild of America strike, and which the director himself has admitted was “crap”. Pre-release talk for TF3 has been awash with pledges to right the wrongs of that misbegotten mess, to make amends, to learn lessons.

    As it turns out, the very last thing that Dark of the Moon can be described as is “contrite”. Simply put, this is exactly the same kind of excess-riddled orgy that’s defined Bay’s career, but blown up to a scale that feels like an act of deliberate defiance. It takes every element you’d expect from a Big Dumb Action Movie and feeds you an unending supply; by turns, Transformers 3 is a sci-fi potboiler, a comic-book movie, a frat-boy comedy, a 1980s kids’ cartoon, a war film, a music video, a car commercial and everything in between. In IMAX 3D. Sensory overload doesn’t begin to cover it.

    Bay’s vision is almost admirable in some ways. There’s an insanely single-minded drive throughout this series to deliver the absolute maximum amount of entertainment per second as possible, but Bay simply doesn’t have the word “stop” in his vocabulary; he keeps dropping more and more into the mix, until you’re left with the cinematic equivalent of a Christmas pudding-flavoured gateaux encased in chocolate and coated in Pringles. Money shot follows money shot, comedy sidekicks have their own comedy sidekicks, while the final hour – chronicling a massive-scale Decepticon invasion of Chicago – is essentially one long, mad, escalating action sequence.

    Transformers Dark of the Moon Shia LaBeouf Rose Huntington-Whitley Michael bayOf course, the major issue here is not that the film tries to entertain; it’s the commitment to Michael Bay’s definition of “entertaining”, which can be extremely abrasive to anyone lacking his testosteronal sensibilities. Bay’s Transformers universe is an aggressively masculine wonderland of explosions, brutal violence, lasciviously-filmed cars and women and a juvenile, stereotype-loving approach to comedy, which will clearly rankle with a great many audience members. There’s nothing as show-stoppingly sophomoric as the leg-humping, testicle-endowed robots of Revenge of the Fallen, but there’s still enough of an abundance of effete Germans, Asians named “Deep Wang” and screaming, perma-tanned John Malkoviches to cause pain.

    So Dark of the Moon is riddled with easily foreseeable flaws? Well, of course. But honestly? I get the feeling that this is exactly the movie that Michael Bay set out to make. Transformers 2 was the one that got away from him; part 3, on the other hand, is clearly the work of a director at the top of his game – regardless of whether or not that’s a game you’re interested in playing. It’s interesting to compare this to something like, say, the recent Green Lantern – neither movie has been warmly received, but where Lantern was a confused, mumbling, deflated excuse for a film, Dark of the Moon has a strutting, unthinking arrogance and confidence that demands your attention, if not your approval. It believes in its vision and doesn’t much care if you disagree.

    It’s a belief that manifests itself, for example, in the casting, which wheels out a procession of big-name stars who are surely here for the paycheque – Malkovich, Frances McDormand, John Turturro, Patrick Dempsey – but who nevertheless refuse to phone it in, annihilating the scenery with the same indecent ferocity as Bay himself. It’s also evident in the sheer scale of the action choreography, which renders toppling skyscrapers, shape-shifting freeway chases, vertiginous wingsuit flight sequences and scenes of city-spanning urban destruction with obscene levels of care and expense, all rendered in top-quality 3D.

    Transformers 3 Dark of the Moon Michael Bay ShockwaveWhat underpins this confidence, ultimately, is Bay’s knowledge that he has succeeded delivered a far better film than Revenge of the Fallen, for all that’s worth. Partially, this is due to refinements in his own directorial style – possibly due to the demands of the 3D cameras – that see him slowing down his frenetic editing to deliver sharp, clear and balletic action sequences. But primarily, it’s due to the fact that this film has the advantage of an overall story structure that actually makes sense, delivering the hokey but fun alien conspiracy/invasion tale that Transformers 2 tried and failed to convey. It’s certainly no masterpiece, but the presence of a clear three-act structure – even a ludicrously flabby one – does help to contextualise the robot mayhem, even enabling a couple of reasonably surprising twists. Of course, Bay being Bay, enjoyment of Transformers: Dark of the Moon’s story is dependent on your ability to overlook a number of gaping logic holes, but it’s still streets ahead of Revenge of the Fallen, which featured a plot that wouldn’t stand up to a stiff breeze. It’s also dependent on you not having grown tired of Shia LaBeouf’s fast-talking shouty everyguy schtick, which is often dialed up to unpalatable extremes, although while the new scantily clad, absurdly over-attractive female lead Rosie Huntington-Whitely (replacing terminally outspoken Transformers 1+2 star Megan Fox) won’t be winning any acting awards, she also doesn’t disgrace herself either with a performance that’s nowhere near as horrendous as some of her harsher critics would have you believe.

    Transformers 3 Dark of the Moon Sentinel Prime Michael BayStill, if there’s one prevailing and crucial failing that’s never really addressed, it’s the limited role played by the Transformers themselves in all of this. Bay made a virtue of keeping them hidden for most of his original 2007 Transformers film, instilling the robots with a sense of awe and wonder; since making that reveal, he’s seemed unsure of what to do with them, and has disappointingly settled on using them as walking setpieces, rather than actual characters. The Transformers canon can be a messy and disparate affair, but there are still plenty of strong personalities among the Autobot and Decepticon rosters that never get a look-in here. Dark of the Moon has the most robot-to-robot interactions of the series, but most ‘bot characters barely qualify as one-dimensional – the notoriously treacherous Decepticon lieutenant Starscream, for example, doesn’t do any backstabbing in the whole trilogy, while the much-hyped antagonist Shockwave is a red herring non-event. Those with the screentime to impose themselves, meanwhile, often fall victim to misuse and misinterpretation, with the emasculated villain Megatron and the overpowered, distressingly violent Optimus Prime counting as the main victims. Worse still, the fact that this is likely to be Bay’s final Transformers has brought out a vicious streak, leading to a procession of cold, cruel and slightly undignified character deaths, which in most cases feel unworthy of their victims. The robots look great, thanks to fantastic design work and some of ILM’s best effects, but gripes are inevitable when a film’s title characters feel like supporting players at best and cannon fodder at worst.

    At the end of it all, it’s hard to know how history will regard the trifecta of Bay-helmed Transformers movies; they’ve been blockbuster successes have likely bankrolled the Hasbro toy franchise for the next decade, but one suspects that the tentative mainstream goodwill towards the series created by the 2007 film, before Revenge of the Fallen tarnished the brand, may never return. With its manifold flaws, Dark of the Moon isn’t going to change that, but Bay will no doubt be satisfied to have departed the franchise on strictly his own terms, heading off to pastures new with a trail of box office records, fuming critics and exploded wreckage in his wake. You suspect he wouldn’t have it any other way.

    The Verdict: Completing its (unambitious) stated mission of bettering Revenge of the Fallen, Transformers: Dark of the Moon is a film completely at peace with what it is: a shallow but state-of-the-art action spectacular that dispenses the Michael Bay brand of cheap gratification like sickening candy. Good times are available to those willing to submit; everyone else, stay far away, and save yourself the money on tickets and aspirin.

  • Comic Review: Locke and Key – Keys to the Kingdom

    Writer: Joe Hill ~ Artist: Gabriel Rodriguez ~ Colours: Jay Fotos ~
    Publisher: IDW ~ Year: 2011

    Locke and Key Volume 4 Keys to the Kingdom Joe Hill Gabriel Rodriguez IDW Comics[xrr rating=5/5]

    The Low-Down: The fourth collection of Joe Hill and Gabriel Rodriguez’s dark fantasy is the best yet – a pitch-perfect example of horror storytelling combined with inventive concepts, brilliant characterisation and yet more jaw-dropping artwork.

    What’s it About?: Their father was murdered, and the Locke children have returned with their mother to the old family home of Keyhouse. There, they’ve discovered a whole collection of magical keys with bizarre and unearthly powers – and they’ve also come under threat from the creature that used to be trapped in the Keyhouse well. Unfortunately, they don’t know that the creature is now posing as their school friend Zack Wells, who’s starting to lose patience in his quest to find the mysterious Omega Key…

    The Story: Ah, expectations can be a killer. Tell a longtime comics fan that his favourite series’ next six-issue outing will consist of four one-part stories and a two-parter, and disappointment will almost immediately set in. Modern-day mainstream comics (especially superhero stories) often seem structured more as six monthly chunks of the final graphic novel than instalments in their own right, and often don’t even work on their own terms as a single instalment. Single issue stories – they’re supposed to be the exception, not the rule. Aren’t they?

    However, Locke and Key is a different matter. Ever since volume 2, Head Games, the series has placed just as much emphasis on the character-centric single issue stories as on the bigger, pacier tales (like the three-part Crown of Shadows adventure in volume 3), and while volume 4 does mainly consist of character-driven single done-in-one stories, this is a long way from being filler – in fact, it’s the most inventive and adventurous collection of Locke and Key to date, advancing the story in a number of critical ways, giving us a whole selection of new keys, all while building up to a shocking climax and a mother of a cliffhanger.

    Locke and Key Volume 4 Keys to the Kingdom Joe Hill Gabriel Rodriguez IDW Comics Issue 3 Cover 'February'A tremendously skilled writer, Hill continues to serve up outstanding characterisation, adding nuances to character with carefully chosen details, and paying off emotional plotlines with massively affecting consequences. Of course, to anyone who’s read his fiction this is no surprise (Hill’s second novel, Horns, remains the only novel I’ve ever given up on part-way through simply because I knew it was going to upset me too much), but one of the most impressive things about Locke and Key is that, unlike some novelists who end up writing comics (and who often end up producing fine work), Hill really does understand how comics work as a medium, and that they let you do things you simply can’t do anywhere else.

    There are points in Keys to the Kingdom where Hill cuts loose with a more daring and experimental approach (from the brilliantly compressed storytelling of ‘February’ to the wonderful and utterly unexpected Calvin and Hobbes homage in ‘Sparrow’), all the while understanding when to let the visuals tell the story. Locke and Key is a comic with a really distinctive identity, and the tonal shifts between off-beat dark children’s fantasy and outright horror just get more and more effective and disturbing. Indeed, it’s incredible exactly how much plot Hill manages to cram into these six issues, while he also gradually cranks the tension up to almost unbearable levels and shows no compunction in going for genuinely horrific violence when it’s required.

    Hill’s already declared that Locke and Key will be ending in twelve issues, and the first issue of the fifth miniseries ‘Clockworks’ will be appearing in comic book stores soon – but while the story may be heading towards it’s end, it’s obvious there are plenty of shocks and surprises to come. The long-awaited TV adaptation may have failed to get beyond its unaired (and highly acclaimed) pilot episode, but Locke and Key remains one of the most well-crafted and compulsively readable comic books currently being released.

    Locke and Key Volume 4 Keys to the Kingdom Joe Hill Gabriel Rodriguez IDW Comics Issue 2 Incentive Cover 'White'The Art: He started strong, and has been getting better and better through every series, but Keys to the Kingdom sees Gabriel Rodriguez go even further than before. His controlled, cartoony yet distinctive style is still as sharp as ever, as is his design work (virtually every one of the Keyhouse keys is a genuine work of art), but here he also takes on some serious challenges, whether it’s the brilliant war comic homages in chapter four, or the daring and wonderful Bill Watterson homage in chapter 1. Each one of these he pulls off with a major amount of style, while also matching Hill’s script in terms of portraying the character’s emotions (especially in the wonderful third chapter). Combined with Jay Fotos’ gorgeously creative and subtle colour work, and Locke and Key remains a seriously good-looking bit of comic art.

    The Verdict: If you like dark fantasy or horror, and you’re not reading Locke and Key, get a move on and catch up with the story so far – you won’t be disappointed. One of the best comic series currently being published is going from strength to strength, and looks to be powering its way towards one hell of an ending.

    [amtap book:isbn=1600108865]

  • Movie Review: Green Lantern (2011)

    Cast: Ryan Reynolds, Blake Lively, Peter Sarsgaard, Mark Strong, Tim Robbins ~ Writers: Greg Berlanti, Michael Green, Marc Guggenheim, Michael Goldenberg ~ Director: Martin Campbell 

    Green Lantern Movie Poster 2011 Ryan Reynolds[xrr rating=2/5]

    The Low-Down: DC’s latest attempt at a superhero blockbuster, Green Lantern should have been a giddy mix of colourful action and space adventure. Trouble is, nobody seems to have told that to the filmmakers – what we end up with is a deeply mediocre, flatly executed comic-book romp with only a few brief flickers of the lurid saga it should have been.

    What’s it About?: Hotshot test-pilot pilot Hal Jordan may be talented, but he’s also an irresponsible risk-taker who ends up derailing a potential big contract for his employers, Ferris Air. But, just as his life seems to be going wrong, an encounter with a dying alien results in him being inducted into the Green Lantern Corps, a group of interstellar policemen who battle against unimaginable forces of evil – one of which is now on its way to Earth…

    The Story: Oh dear. Poor DC can’t seem to get a break outside the Christopher Nolan-directed Batman movies. They’ve been stuck way behind Marvel for years, and even now that Warners is finally getting their act together with some serious franchise-starting action… it’s still not quite happening. They’ve bet a fair old whack of money on Green Lantern (with an estimated price tag of around $200 million, plus the marketing costs on top of that), and I’m sure they can’t be happy to have the first of 2011’s batch of superhero blockbusters that really does appear to have a “Kick Me” sign attached to its back. The $50 million opening weekend (plus a 69% drop-off in its second week) means it’s a long way from being the ideal franchise opener that DC and Warner Bros obviously wanted – and while it’d be lovely to report that this is all terribly unfair, and that Green Lantern is actually a fun adventure that’s catching a small superhero backlash almost purely by accident… I’d be lying through my teeth if I did.

    It doesn’t quite deserve some of the vitriol that’s been thrown at it (and is certainly a long way from being as dreadful as the Fantastic Four movies), while there’s also the fact that not every superhero movie has to be The Dark Knight, meaning that there’s room in the multiplexes for a lighter, more colourful piece of superhero action. However, it’s hard to recall the last time I saw a movie quite so flat  – a blockbuster that simply seems to go through the motions, giving us a sketchy version of the Hero’s Journey and a handful of nicely executed effects shots without ever cohering together into a genuinely thrilling ride.

    Green Lantern Ryan Reynolds Publicity Still 2011There’s a pervasive sense of ‘that’ll do’ to much of the picture, alongside the feeling that they’re not doing a fantastic job of getting the reported $200 million budget all up onscreen (with the film looking a little creaky outside the big CG setpieces). One of the original comic book’s strengths is the extensive mythology (which has been upgraded a lot in the last few years by main GL writer Geoff Johns), but the film doesn’t approach this with anything approaching the confidence of Thor. Instead, this is a film that’s desperate to be taken seriously but simply slaps chunks of the mythology onscreen in the hope that it’ll wow us, sandwiching them together with lots of dreary expository dialogue (“I believe you have the power to overcome fear!”). There’s precious little sense of us learning about the universe with Hal Jordan or getting more involved with his character that way – instead, the piecemeal screenplay is just a collection of things that happen, leading up to Hal discovering his inner awesomeness (and, as a footnote, that it’s better to be nice than an arrogant asshat).

    Green Lantern 2011 Oa Ryan Reynolds Movie WallpaperThere’s a whole heap of exciting stories to be told in the Green Lantern universe, but the film seems to be terrified to tell any of them for fear of busting the budget. It doesn’t help that by cranking up audience expectations of the footage depicting the Green Lantern Corps’ home planet of Oa (which has basically been the highlight of the publicity campaign, while the far more integral central relationship between Hal and ex-girlfriend Carol Ferris is barely featured in the trailers at all) the film ended up shooting itself in the foot. Yes, the Oa scenes do feature some spectacular moments and memorable characters (most notably the Geoffrey Rush-voiced Tomar-Re, who’s the highlight of the entire movie), and it is the point where the film does finally hit the right note of lurid SF action – but it’s all over within ten minutes, and the rest of the film feels like a let-down. After the colour and variety of the Green Lantern Corp’s home planet, the last thing we want is to be chucked back onto Earth for lots of scenes of Hal Jordan experiencing Olympian levels of angst and more lumpen villainy from the deeply unimpressive adversary Hector Hammond (Peter Sarsgaard), who comes over as more of a slightly annoying distraction than an intimidating threat in his own right (while the film’s ‘main’ villain – a floating CGI head with massive cloud tentacles – barely even registers as a convincing threat until virtually the end of the film).

    Green Lantern Ryan Reynolds 2011In terms of balancing spectacle, it’s the same problem that the original Michael Bay Transformers movie faced – how to cope with the fact that the budget won’t stretch to setting the entire film on Oa (or with the fact that, thanks to the CGI approach to the costume, every single shot of Reynolds in costume is an effects shot) – and while Bay’s solution was hardly brilliant (filling the film with clumsy racial stereotypes and John Turturro overacting), Green Lantern’s earthbound scenes aren’t exactly much better, frequently feeling like a rather limp and gag-free version of Nineties CG-fest The Mask – or, in one slightly unwise balcony-set scene, Disney’s Aladdin (where it wouldn’t have surprised me if the costumed Hal had immediately taken Carol Ferris for a flight and a rousing chorus of ‘A Whole New World’). The Oa scenes simply crank up the spectacle to a level the rest of the film (bar the climax) can’t hope to match, and it’s hard not to think that maybe (especially in the wake of Avatar, which took audiences to an alien planet for the whole film) leaving Oa for a sequel might have been a wiser move.

    Naturally, this won’t stand – Hal has to go to Oa because ‘that’s how it happened in the comics’ – and while fidelity to the source material is usually used as a benchmark of quality for comic book adaptations, Green Lantern is another example to stand alongside Watchmen that sometimes throwing the comic onscreen note-for-note isn’t the best idea. While the film draws massively from the recent run overseen by comics writer Geoff Johns, Green Lantern itself has been around in one form or another since 1940 (with the Hal Jordan iteration of the mythos debuting in 1959), meaning that over the years it’s ended up as a rather odd mish-mash of different concepts from different decades, many of which sit rather weirdly together when thrown into live-action. Most notably, there’s the GL costume’s slightly ludicrous domino mask, which only really works in the scene where the film deliberately mocks it, along with the deeply silly Green Lantern Corps’ poetic oath (Would any modern screenwriter in their right mind attempt to pitch “Yeah! He’s a cop from space… and he also does poetry!”?), and the fact that one of the main characters (who also sports a not-in-any-way-villainous forties moustache and pointy eyebrows) is given the “Honest, there’s no chance of me turning evil” name of Sinestro.

    Green Lantern Ryan Reynolds 2011The end result is an occasionally head-scratching pot-pourri of influences, and the film’s solution to this potential problem is to simply throw it all  onscreen and hope for the best. While it captures the general pacing and structure of a Geoff Johns comic well (even down to the exposition-heavy opening), all it proves is that the kind of pacing and storytelling that works in superhero comics often falls flat on the big screen. The film’s story simply consists of important character moments without any of the connective tissue that actually makes it feel like a movie. Things seem to just happen, characters are moved around with little to no logic (especially when Hal heroically bursts into a room at one point for absolutely no reason), plot arcs are introduced and then abandoned (such as Hal’s family, who are given a fairly major introduction in the first fifteen minutes and then never seen again), while even the mid-credits Marvel-style ‘teaser’ scene, obviously inserted to whet the appetite for a potential sequel, instead blows the film’s most interesting character arc out of the water and simply seems to happen because, well, that’s what happened in the comics.

    Maybe with a different director, the film could have been sharper – after all, Martin Campbell is a really weird choice for a CGI-fest, with his background being in executing practical action on a grand scale in films like Goldeneye, The Mask of Zorro and Casino Royale. While he does pull off a couple of good-looking sequences, he simply can’t bring the film to life and fails to give it the sense of wonder and involvement it needs. But then, he’s saddled with a weak screenplay full of clunky and uninspired dialogue that any filmmaker probably would have struggled with. The cast largely do their best – after being apparently considered for every single superhero role going, Ryan Reynolds gives a confident lead performance, although he’s much better at the cocky arrogance than the mopey soul-searching, and Peter Sarsgaard makes a serious attempt to do something kooky with his villainous role, even though even he can’t make a low-rent telepath with gigantism into a convincing adversary.

    There’s also excellent work from Mark Strong as Sinestro, although Blake Lively is rather flat and wooden as Carol Ferris, while both Angela Bassett and Tim Robbins are reduced to looking slightly embarrassed in extended cameos. Nobody’s exactly dreadful – Green Lantern isn’t interesting enough for that; it aims squarely in the middle of the road, and what we get is a perfunctory superhero origin, with all the character moments marked in triplicate for those not paying attention. There’s the potential for a good film here, but so much is lazily underdeveloped (like the conflict between Hal and Hector Hammond over Carol Ferris, which barely gets mentioned for half the movie before suddenly becoming a vital plot point) that once again, DC has been left in the dust by Marvel.

    Ultimately, a live-action Green Lantern seems like a flawed prospect from the get-go – it’s a concept that would play much better in animation (reducing some of the budget problems, and enabling the ‘unlimited imagination’ of the ring constructs to really cut loose), and simply feels constrained by the limits of how much this kind of photo-real CG animation costs. An Incredibles-style CG cartoon could, in theory, be a brilliant idea, and the mix of tones in the GL mythos would play much better if it was slightly stylised, but of course, live-action is what the market demands, and that’s what it gets. Of course, a continuation of the franchise isn’t impossible, and it seems like Green Lantern will eventually turn a profit – but on the current form, it’ll have to do a hell of a lot better on its second movie if it isn’t simply going to be written off as yet another cinematic superhero misfire.

    The Verdict: A superhero blockbuster that will leave fans of the comic delighted and everyone else wondering what the hell just happened, Green Lantern is not the death knell of superhero movies, or an absolute celluloid disaster. It’s just a misconceived and poorly executed romp that falls a long way short of equalling any of the decent and entertaining superhero flicks in the last ten years.

    [amtap book:isbn=0789322617]

    [amtap amazon:asin=B004XK4OL4]

  • Movie Trailer: Mission Impossible – Ghost Protocol (2011)

    Now, I’m not sure that anyone was actually saying to themselves “You know what I’m desperate to see? A fourth Mission Impossible film!” It’s not as if there are extra layers to find out about IMF Agent Ethan Hunt, other than him being a chance for Tom Cruise to do cool stuff, and the previous films have also been tonally all over the place to an extent that’s rarely seen in film series (from the overdone Le Carre action of Brian DePalma, to the ludicrous pomp of John Woo, and the fun but deeply forgettable JJ Abrams). However, throw Incredibles director Brad Bird into the mix – finally making his live action debut – and you’ve certainly got me interested. Now we’ve got the first trailer for Mission Impossible – Ghost Protocol, and it’s certainly one of the more weirdly constructed trailers I’ve seen in a while. There’s several deeply cool moments in here, and some shots that certainly hint at how Bird’s visual style is going to transfer (especially into the action sequences, considering that The Incredibles is dangerously close to being a flawless action movie), and yet there’s a lot of stuff that, to be honest, looks a bit daft – most of it involving Tom Cruise running REALLY FAST, or Tom Cruise doing that odd face he does when he’s fighting. There’s also the decision to slather an Eminem track over half the trailer (because when I think of sexy spies on the run and the title ‘Ghost Protocol’, I think ‘Eminem’), the way the trailer seems to reboot itself halfway through to be a completely different tone, and the unintentionally homo-erotic showdown between Tom Cruise and Jeremy Renner (Not that there’s anything wrong with that…). I’m still very interested in how Mission Impossible – Ghost Protocol is going to turn out – but here’s hoping any future trailers are a little more willing to blow me away…

  • Comics Review: Batwoman – Elegy

    Writer: Greg Rucka ~ Art: J.H. Williams ~ Colours: Dave Stewart
    Publisher: DC Comics ~ Year: 2010

    Batwoman Elegy Trade Paperback Cover Art Greg Rucka J H Williams III Kathy Kane[xrr rating=5/5]

    The Low-Down: One of the most well-crafted and gorgeous superhero comics produced in years, this collection acts as an excellent introduction to its intriguing central character, while also showcasing some truly astonishing artwork.

    The Backstory: Socialite-turned-vigilante Katherine Kane is the latest costumed crimefighter to stalk the streets of Gotham City, taking her inspiration from the Dark Knight and battling injustice under the identity of Batwoman.

    What’s it About?: Six months after nearly losing her life at the hands of the mysterious cult known as the Religion of Crime, Katherine is back on the streets and eager to hunt down the Religion’s new leader. But when she encounters this leader – a psychotic Lewis Carrol-obsessed young woman named Alice – Katherine is soon uncovering secrets she’ll wish were left unearthed…

    The Story: “Lesbian Batwoman!” That was the main news story when this newly remixed and revamped version of an old-school Batman character was announced back in 2006. Yes, DC were introducing an openly Lesbian superhero into their shared universe, but when Katherine Kane made her first appearance in the year-long miniseries 52, not everyone was impressed. Touches like the rather impractical high-heel boots on the costume didn’t exactly help, and while there was some good writing, the general impression was that DC had ended up with a showy ‘Lipstick Lesbian’ character and not much else.

    As a result, this first proper starring role for the character (in the pages of Detective Comics, where Batman first appeared back in May 1939) had its work cut out for it to prove Kathy Kane could work as a genuine protagonist. Getting a successful and engaging bit of superhero action would have been enough – but instead, the two resulting stories collected here (‘Elegy’ and ‘Go’) showcased razor-sharp storytelling combined with mind-blowing artistry.

    Batwoman (Double-page Spread) JH Williams IIIWritten by Greg Rucka, the novelist and comics writer behind series like the police-centric Batman title Gotham Central, this is an incredibly strong piece of superhero writing that gets to the heart of an intriguing and well-crafted character. It was certainly easy to wonder if we really needed another Bat-costumed vigilante, but Rucka gives Katherine’s journey through the story a whole series of levels, making her a compelling and interesting character while not turning her sexuality into a cheap bit of titilation. Thanks to her backstory, it’s key to who she is (we find out in ‘Go’ that she was originally training to be a marine, but was drummed out of the service thanks to the ‘Dont Ask, Don’t Tell’ rules that forbid gays from serving in the US Armed forces), and Rucka manages plenty of nicely played character twists, while building a fascinating relationship between Katherine and her father.

    Sadly, this isn’t completely self-contained. As with so many superhero stories, there’s past history this links in with (in this case, the lengthy story of ’52’), meaning certain plot twists come as a severe culture shock (especially when a group of shape-changers seem to just turn up out of nowhere). However, unlike many superhero comics that flirt with being adult but only really manage adolescent violence and melodrama, this is a superhero action adventure that feels genuinely grown-up, and will leave you hungry for more – and, after many delays, we’ll finally be getting more in the ongoing Batwoman series finally starts in September 2011 (although sadly without the writing talents of Rucka).

    Batwoman - JH Williams IIIThe Art: Some comics look good. Some comics look beautiful. And then, there are the comics that blast your head off with exactly how lush, artful and downright gorgeous they look. J.H. Williams III has been building a reputation over the last decade for being one of the most impressive and experimental artists in the business (especially with his work on Alan Moore’s Promethea and the opening/closing chapters of Grant Morrison’s Seven Soldiers of Victory), and he really pushes the boat out here, delivering some deeply eyeball-frazzling visuals.

    There’s barely a page in the whole collection that isn’t breathtaking, from the lush painted style and angular panel structures of the Batwoman-in-costume sequences to the cleaner lines of Kathy Kane’s everyday life. Double-page spreads explode in colour, fight sequences are rendered as lightning-bolt-shaped panels raining down around the central character, and the whole thing is simply a jaw-dropping showcase of the kind of places comics can go when a writer and an artist are prepared to push into new territory. Of course, there’ll be some who’ll look at this sniffily and say “It’s all a bit flashy and hard to read”, but this is the kind of storytelling that only comics can do (and which still works best on the printed page), making the design and structure of the page an integral part of the story. Far more than just eye-candy, Batwoman: Elegy sets a new standard for art and storytelling craft in mainstream comics – and if only there were a few more mainstream titles out there even capable of trying to keep up…

    The Verdict: An expertly crafted and characterful introduction to a new superhero gets pushed into must-read territory by some gob-smacking artwork. One of the best mainstream superhero comic books published in a long time – buy it, and give your eyes a feast.

    [amtap book:isbn=0857684299]

  • Movie Trailer: Captain America – The First Avenger (2011)

    Well, those Team America comparisons certainly aren’t going anywhere. The latest Captain America – The First Avenger trailer has hit, and it still looks like (a) Marvel have done a pretty good job of making a pulpy action blockbuster, and (b) Chris Evans was absolutely the right man for the Captain America role. It’s been a relatively crowded superhero summer so far, and while Thor and X-Men: First Class have done good business, Green Lantern has certainly not been a critical success (for reasons I’ll go into once I do my upcoming review) while not quite performing to the level DC and Warners would have liked. However, I have a sneaky feeling that superhero fatigue hasn’t set in yet, and while this particular Captain America trailer features way too many cock-rock guitar chords for my liking, it’s also got enough engaging banter, action and Hugo Weaving being evil for me to have my fingers crossed. Plus, the fact that the 1940s Brooklyn scenes were filmed on location (with plenty of set dressing) in Manchester about a minute’s walk from my local comic shop is just the icing on the cake…

  • Movie Trailer: The Muppets (2011)

    It’s difficult to have grown up in the late Seventies/early Eighties and not have the Muppets imprinted somewhere on your pop culture consciousness. Jim Henson’s joyously anarchic cast of felt-and-fuzz puppets were a genuine sensation in their time, but they haven’t always maintained a fantastic profile or quality ratio since – meaning that when ‘The Greatest Muppet Movie Ever’ was first announced, I was genuinely intrigued. There’ve been lots of rights issues on the Muppets (with the characters now being owned by Disney) that had delayed any new Muppet projects for a while, and there was a serious move happening to try and do a movie and relaunch the Muppets in the public eye, but what really impressed me was when Knocked Up/Forgetting Sarah Marshall star Jason Segel got involved simply because he really, really wanted to see a Muppet movie done right, and ended up both starring in and co-writing the movie.

    After the initial teaser trailer (the fantastic spoof ad for terrible-looking romantic comedy “Green With Envy”), the Hangover 2-themed teaser and the Green Lantern-themed teaser, we’ve finally got a full trailer for the movie (which has been retitled with the less distinctive (but understandable under the circumstances) “The Muppets“) – and it looks like Segel, along with Forgetting Sarah Marshall co-writer Nick Stoller, has done a really good job in capturing the Muppets’ uniquely oddball mix of fun, sentiment and nonsensical mayhem. Now, if only the distributors could get themselves sorted out so that the UK doesn’t have to wait an extra two months (until February 2012) before we actually get to see it…

  • Comic News: Bats and Oracles – More News and Thoughts on the DC Relaunch

    Batman Detective Comics Issue 1 Cover Art Tony Daniel DC Reboot The Joker

    The major news of the DC Comics September relaunch from last week has been bouncing around the comic-obsessed areas of the internet like wildfire, and we’ve now got a much clearer idea of what we’re dealing with. A dizzying amount of information has been released – creative teams have been announced for plenty of titles, we now know what a fair number of the 52 issue 1s that are hitting in September will be (from various Green Lantern, Batman and Superman titles to Wonder Woman (who’s staying in her most recent costume change), Animal Man, The Demon, The Fury of Firestorm, Aquaman, Green Arrow, Swamp Thing, Justice League Dark, and many, many more – a full list of the currently confirmed titles is up at BleedingCool.). Certainly, DC are going out of their way to make this an accessible jumping-on point for new readers, but contrary to early reports, they’re not going for quite the complete ground-up reboot we thought…

    Wonder Woman Issue 1 Cover DC RebootThe fact that this is all happening after the alternate timeline shenanigans of Flashpoint meant it would have been possible to basically press a big button and reboot the whole DC superhero mythology, but what DC are aiming for does seem to be a mix of major changes and careful tweaking. After all, while they’re keen to get new people reading comics, they don’t want to completely annoy the long-time readers by telling them all those comics they’ve been following don’t count any more. Well… strictly speaking, superhero comics do this kind of thing all the time (It’s the nature of continuity reboots in long-running titles), but this would have been doing that kind of thing to the entire line of DC comics, an extreme move in anyone’s book.

    Thankfully, it seems like DC are being sensible and saying in certain cases that if it ain’t broke, there’s no point in fixing it. Some characters do seem to be getting ground-up reboots in the DC Relaunch (like minor Justice League player and Brightest Day cast-member Firestorm, whose upcoming new comic definitely doesn’t sound like it follows current Firestorm continuity), and it looks like Superman is getting some major changes – one of which is strongly rumoured to be that his long-running marriage to Lois Lane may be history (meaning he’s ended up in the same boat as Spiderman and Mary Jane Parker in recent Spiderman comics, although at least we’re talking parallel universes and not incredibly unconvincing deals with the devil…), along with a worryingly revamped costume that brings back vague and scary memories of the fashion disaster that was the Nineties ‘Electric’ Superman

    Batman Greg Capullo Art Cover DC Reboot Issue 1However, not every single bit of the DC Universe is being fiddled with – the Green Lantern franchise (which I’m not a huge fan of – I can understand the appeal of colourful space opera action, I just find multi-coloured spandex-clad space police with their own personal rhyming oaths a bit difficult to take seriously) isn’t being touched, simply rebooting its number and starting up a new story (with the aftermath of current event War of the Green Lanterns presumably being finally wrapped up in August). The only one I was really concerned about was Batman – or, more particularly, Grant Morrison’s run on Batman, which was absent from a number of the recent press releases (one of which announced the fact that ex-Robin Dick Grayson, who stepped into the role of Batman a couple of years back while Bruce Wayne was lost in time, would be returning to the role of Nightwing, while Bruce Wayne would be back as the only person in the Batman cowl).

    Batman 683 Alex Ross Cover Grant MorrisonI’ve been enjoying the hell out of Morrison’s run on Batman – it’s had its fair share of ups and downs, but he’s done some seriously adventurous things with the character, and it’s the kind of wild storytelling that you can get away with in comics and which simply wouldn’t work elsewhere. (There have been moments where I liked to imagine Christopher Nolan going completely insane and saying “Oh, the third Batman film? We’ll be referencing Batman R.I.P., Final Crisis and The Return of Bruce Wayne, complete with the Batman of Zurr En Arrh, Bat-Mite and time travel.”) Of course, it’s had its fair share of detractors and critics, especially from trad-Batman fans who don’t hold with the comic being anything other than dark gritty action on the streets of Gotham (when there are multiple Batman titles, and most of them deliver exactly that) – and the one thing that Morrison’s run isn’t, especially now that it’s in its final phase in Batman Incorporated, is new reader friendly. Instead, it uses massive amounts of continuity in a really interesting way, finding a way of treating the entirety of Batman’s seventy-year history as the life of one man (most memorably in the brilliantly surreal post-R.I.P. two parter ‘The Butler Did It/What The Butler Saw’), while also utilising a large cast of characters and exploring different areas of the DC Universe (especially thanks to Bruce Wayne’s current globe-trotting adventures).

    Not the kind of thing that’s easy to boil down into an accessible issue 1, of course, and while simply saying “Well, let’s cancel it and bring the Batman stories in line with the relaunch” would have been a dumb corporate idea, it would hardly be the first time storytelling in comics has been dictated by dumb corporate ideas. However, they’ve ultimately been sensible – Batman Incorporated is being split into two ‘seasons’, with the first concluding in August with issue 10. Then it goes on hiatus for a while (with Morrison working on a ‘yet to be announced’ project), and returns in early 2012 with season 2 of Batman Inc, which’ll be a 12 issue epic and will wrap up the whole Morrison run. And presumably mean I can start saving for the absurdly expensive omnibuses that DC will undoubtedly be doing of the run at some point in the future…

    DC Reboot - Nightwing Issue 1 Cover Batman Dick GraysonThat’s got me relieved, and it’s nice to see it’s been handled well. Certain aspects are a bit disappointing – unlike some, I actually enjoyed the whole ‘two Batmen’ concept, and having Dick Grayson in the role opened up plenty of storytelling possibilities that hadn’t been there before (especially with his relationship with the fabulously grumpy Damian Wayne, Bruce Wayne’s 10-year-old son and the new Robin), but of course superhero comics are all about the illusion of change, and it also makes sense for an accessible relaunch to get the comic back to a general perception of Batman that doesn’t have to start with the sentence “Well, you see, it was all because Batman got hit by Darkseid with the Omega Sanction back in Final Crisis and everyone thought he was dead…” I’d have been happy for those stories to continue for longer, but I’m impressed we got as many as we did. Not sure if ‘demoting’ Dick back to his role as Nightwing will create many interesting stories, but I guess we’ll have to see.

    DC Reboot - Batgirl Barbara Gordon Issue 1 CoverThen, though, there’s the one decision I’m less than comfortable with – the fact that they’re bringing Barbara Gordon back as Batgirl. To non-comic readers, that’s probably not going to sound like a problem, after all Batgirl (the BG version) is pretty iconic after all these years thanks to her countless animated appearences, the Sixties show, and she even survived the terrible, terrible ignominy of being played by Alicia Silverstone in Batman and Robin. Trouble is, back in the mid-Eighties, in Alan Moore’s legendary Batman graphic novel The Killing Joke, Barbara was shot in the spine by the Joker, paralysing her from the waist down (an event which was, like the rest of The Killing Joke, supposed to be outside of continuity, but has since been adopted as part of the DCU history). Since then, for over twenty years, she’s been in a wheelchair, but has still played a significant role in the DC Universe as Oracle, the all-round JLA information source and master computer expert, as well as acting as the head of the Birds of Prey, a female group of superheroes.

    Oracle Barbara Gordon DC Reboot - Ryan Sook ArtShe’s essentially ended up as a much stronger and a far more interesting character as a result of this – especially since she’s held her own in a very major way in a universe full of incredible dangers without having any superpowers. There aren’t exactly many disabled characters in superhero comics, and it’s hard to think of one that’s been as long-lasting or been presented as well as Oracle – a tough, intelligent woman who doesn’t let a crippling injury stop her from helping people in any way she can. Of course, there is the fact that in an anything-can-happen universe like the one presented by DC, where people rise from the dead and do the impossible every other week, it shouldn’t be beyond likelihood for Barbara’s injuries to be eventually healed, but DC have kept to presenting that reality for a long time, with the result that Barbara Gordon has now having spent longer as Oracle than she ever did as Batgirl (and has actually acted as ‘advisor’ to the two subsequent versions of Batgirl who’ve turned up in Batman continuity over the last decade-or-so – Cassandra Cain, and Stephanie Brown).

    Come September, however, and that’s all over. In the post-Flashpoint DCU, Barbara Gordon will officially be back as Batgirl – I’m guessing that she may be one of the characters who’s being aged down slightly, as Barbara has been allowed to get a little older over the years (comic book ageing in superhero comics is always odd and rather elastic, but it does happen – in the same way that Dick Grayson has distinctly aged since his first appearence as Robin). I’m hoping that possibly they may keep aspects of the Oracle storyline as part of her background – that maybe in this rewritten version of history, the injury from the Joker’s bullet wasn’t quite as bad. It’d give a nice ‘overcoming adversity’ edge to the character, as well as allowing at least certain aspects of her life as Oracle to still be around, but I fear it’s more likely that it’ll get wiped from history – which is a shame, and I don’t think DC realise exactly what they’re throwing away with this. I understand exactly why it’s happening; the Barbara Gordon version of Batgirl is well-known, and if you’re trying to make the DC Universe as accessible to new readers as possible, and you want a Batgirl title, you need the most recognisable version of the character there. I understand the reasoning completely, but the fact is that they’re throwing away the Oracle part of Batgirl’s history for the sake of brand recognition, and simultaneously upsetting the hell out of any wheelchair-bound comics readers who considered Barbara-as-Oracle as a hero and a character that they care about (And it’s ironic, considering that DC are attempting to make lots of noise about having a more diverse and representative superhero universe, that they’re hanging this reboot on casually writing out a character’s disability). There’s an opinion piece at Newsarama that talks about this much more powerfully and eloquently than I ever could – all I can say is that while I know reboots are a natural factor of comic book storytelling, I really think this one is happening for the wrong reasons, and the DC Universe will be less interesting without Oracle in it.

    So, September is the month. I’m impressed DC are going ahead with this, although I’ll be honest – not many of the announced titles have really made me think “Wow! That sounds INCREDIBLE!!” Plus, no matter how big a marketing push and how much they try and stretch out onto the new digital frontier, it’s all going to come down to the stories. These are going to have to be really good comics – all eyes are going to be on DC come September, so they’d better not mess this up…