Schizopolitan: The Podcast – Episode 3 – Doctor Who, Gotham and Star Wars: Rebels

Schizopolitan lives! After a hiatus longer than we wanted, Jehan and I have finally succeeded in recording another episode of joyful rambling about film, television, comics and everything else that takes our fancy. This week, I do a brisk half-time report on Season 8 of Doctor Who, looking at how Peter Capaldi is shaping up as the new Doctor, and then we’re on to tackling two new US TV shows. First up is Gotham, the new series that’s using a traditional cop-show format to do a massive prequel story for the Batman mythos, giving us a sprawling origin not only of Batman and stand-up cop Jim Gordon, but also virtually every villain you can think of. We look at the first two episodes of Gotham – its highs, its lows, and its tonal weirdness – while the other show we look at is Star Wars: Rebels, the entertaining new CGI animation that’s also the first onscreen Star Wars material released since George Lucas sold the franchise to Disney, and an interesting sign of what’s to come…

Enjoy the podcast (please let us know in the comments if you do), and stay tuned for more episodes and less lengthy hiatuses! And please remember – you can now subscribe to the podcast on iTunes! Follow this link to subscribe – the first two episodes are already available, and episode 3 should be up there within the next couple of days…

(The opening and closing music on the podcast is ‘Ouroboros’ by Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0. creativecommons.org/licenses/by/3.0/)

Schizopolitan: The Podcast – Episode 2 – Guardians of the Galaxy

And we’re back! Our first podcast went better than we expected, we got some nice feedback from a few people, so here, for your delectation and bewilderment, is episode 2 of the Schizopolitan podcast, featuring 75 minutes of Saxon Bullock and Jehan Ranasinghe talking about stuff! This time we tried to be a little more structured, and spent most of the podcast discussing Marvel’s latest hit Guardians of the Galaxy, looking at the many aspects of the movie that worked surprisingly well, while also examining the parts that didn’t come off quite so effectively. (There are a few spoilers in what we talk about – nothing huge, mainly about story structure (especially as relating to big Marvel bad guy Thanos), but it probably helps if you have seen the film already, and it isn’t spoil-free.) After that, there’s also time for a short update on the first podcast’s discussion on Female Superheroes, as we examine Sony’s plans for a female-fronted superhero in the Spider-man universe and try to work out whether any of them have any chance of working…

Hope you enjoy the podcast (feel free to let us know in the comments if you do), and stay tuned for another episode in the not-too-distant future!

Also – you can now subscribe to the podcast on iTunes! Follow this link to subscribe, and episode 2 should be available there relatively soon after this post goes live…

(The opening and closing music on the podcast is ‘Ouroboros’ by Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0. creativecommons.org/licenses/by/3.0/)

Comics Review: The DC New 52, Week 4 – Batman, Birds of Prey, Blue Beetle, Captain Atom, Catwoman, DC Universe Presents, Green Lantern Corps, Legion of Superheroes, Nightwing, Red Hood and the Outlaws, Supergirl, Wonder Woman

Reviewer: Saxon Bullock (aka @saxonb)

Batman 1 cover art Greg Capullo DC New 52BATMAN issue 1
Writer:
  Scott Snyder ~ Artists: Greg Capullo and Jonathan Glapion ~ Price: $2.99 ~

[xrr rating=5/5]

Scott Snyder is turning into one of the major stars of the relaunch – he’s been assigned to two of the highest profile titles, and after the success of Swamp Thing, he’s scored another slam dunk here. Considered as the more ‘superhero’ aimed Batman title (in contrast to the grittier-slanted Detective Comics), Batman issue 1 is a cracking piece of comics storytelling that does everything you’d want from a first issue, bringing the reader up to date with the current status quo while also throwing in some fantastic narrative curveballs. With plenty of ideas on show and a likeable, engaging storytelling style, Snyder has this under control from page 1, utilising exactly the right level of atmosphere, delivering some great dialogue and building everything up to an effective cliffhanger. On top of this, there’s Greg Capullo’s art (with Jonathan Glapion on inks) which pulls of a nice mix of cartoonishness and atmosphere that avoids too many current superhero visual cliches, giving us some great moments (including the gorgeous Batcave double-splash page). Packing in plenty of value, this sets the flagship Batman title off at a brisk run, and looks to be one of the strongest comics in the New DC 52 line up.

Birds of Prey 1 cover art DC New 52BIRDS OF PREY issue 1
Writer:
  Duane Swierczynski ~ Artist: Jesus Saiz ~ Price: $2.99

[xrr rating=2.5/5]

Really? Birds of Prey without Oracle, or their long-time writer Gail Simone? The long-running title where Barbara Gordon spent most of her time as info-tech jockey Oracle is relaunched here (only just over a year after the last relaunch), and while Swierczynski packs in some characterful moments and good setpieces, this is a long way from being either distinctive or interesting. Admittedly, it is a women-centric DC comic that isn’t jaw-droppingly exploitative (which, in the week of Catwoman issue 1, is a definite good thing), but while there’s some enjoyable banter it isn’t like we get to know either of our two main characters that well, while Jesus Saiz’s artwork is a little stiff and lifeless at times (especially in a couple of the action sequences). Leading up to a cliffhanger that acts as the working definition of ‘out of nowhere’, Birds of Prey feels like a title that’s in need of a distinctive identity if it isn’t going to end up feeling a little on the mediocre side.

Blue Beetle 1 cover art DC New 52BLUE BEETLE issue 1
Writer:
  Tony Bedard ~ Artists: Ig Guara and Ruy Jose ~ Price: $2.99 ~

[xrr rating=3.5/5]

One of the few ‘legacy’ superhero characters who hasn’t ended up killed off so that they can be replaced by their older (supposedly ‘better known’ predecessor), Mexican kid Jaime Reyes has made it into the DC New 52, athough the story of the Blue Beetle gets a fairly big revamp here. Now, the powerful alien scarab that Jaime inherits is a dangerously lethal war machine, and there are some clues that this take on the series is going to be a little harder edged than DC’s previous Blue Beetle offerings. There aren’t many surprises here, but Bedard does a good job of getting everything in place and making Jaime an engaging protagonist, while we also get a couple of intriguing continuity nods (especially the fact that eccentric supervillains The Brain and Monsieur Mallah (a brain in a jar, and a communist talking gorilla with a french accent) are alive and well in the New DC universe. It’s good to see such a likeable and enjoyable teen comic getting another lease of life, and so far Blue Beetle is looking to be one of the better of DC’s sub-family of ‘Young Justice’ comics.

Captain Atom 1 DC New 52 cover artCAPTAIN ATOM issue 1
Writer:
  J T Krul ~ Artist: Freddie Williams II ~ Price: $2.99

[xrr rating=3/5]

One of the many DC comics that had me thinking “Why would I want to read a comic featuring that character?”, Captain Atom doesn’t really succeed in coming up with any particularly convincing answers to that question. Of course, the thing that’s interesting about Captain Atom is that he’s a character originally published by Charlton Comics, and who was used as the loose basis/inspiration for the god-like Dr Manhattan in Alan Moore’s Watchmen, and it looks like the story is certainly heading in a direction that’ll be exploring pushing Captain Atom’s powers in a more deliberately cosmic direction. The art from Freddie Williams II is wild and energetic, especially when it comes to depicting the title character, and there’s several intriguing moments, but the issue doesn’t come together, and there’s several pages that seem to wander into complete bizarreness without any warning whatsoever. There’s a certain amount of ambition on show here, but this needs a bit more focus – and heaven only knows what any brand new readers would make of all this…

Catwoman 1 Guillem March cover art DC New 52CATWOMAN issue 1
Writer:  Judd Winick ~ Artist: Guillem March ~ Price: $2.99

[xrr rating=1.5/5]

Oh dear, oh dear, oh dear. The issue that essentially set the internet on fire (resulting in articles like this very astute analysis from Comics Alliance’s Laura Hudson) is a working example of how cranking the lever marked ‘Sexy’ up to eleven sometimes isn’t the wisest move. There’s been lots of chatter online recently about superhero comics and their general approach to female characters as well as female writer/artists, and I was never really expecting this first issue of Catwoman to be a particularly progressive example (the cover pretty much tells you exactly what kind of audience they’re going for). Plus, with a writer like Judd Winick and especially an artist like Guillem March, subtlety was definitely off the menu, but even so I wasn’t expecting something quite so leery and exploitative, even for the remarkably broad standards of a Catwoman comic. Somewhere behind the insane number of cleavage and bra shots, there’s the vague potential for a decent attempt at setting up Selina Kyle’s character in the course of one issue, but it’s pretty thin stuff, and the emphasis is so strongly on softcore titilation that the effect is pretty ridiculous. And that’s even before we get to the end of the issue, where (SPOILER WARNING) Catwoman and Batman spend multiple pages engaging in some incredibly ludicrous sex, while still keeping their costumes ‘mostly’ on. Laughable and horribly adolescent, this is the kind of comic that clearly states that yes, female superheroes can be confidant and wildly sexy as long as they flash their bra at least three times an issue – and it’s not even the worst of DC’s female character excesses this week…

DC Universe Presents 1 cover art DC New 52DC UNIVERSE PRESENTS issue 1
Writer:
  Paul Jenkins ~ Artist: Bernard Chang ~ Price: $2.99

[xrr rating=4/5]

What’s planned as a series of stories spotlighting the smaller characters in the world of the DC Universe gets off to a promising start with this look at Boston Brand, aka Deadman, a circus daredevil turned unwilling spirit who now has to help others in the hope of rebalancing his karma. One of the more significant resets in the new DC U (wiping out all the recent shenanigans which involved Brand being resurrected in the pages of Brightest Day), this is an engaging old-school take on Deadman which manages to be characterful and engaging, as well as packing in plenty of material. Giving a nicely supernatural edge to the DC Universe, it’ll be interesting to see how this title evolves, but so far writer Paul Jenkins is aiming in some promising directions.

Green Lantern Corps 1 cover art Doug Mankhe Christian Almy DC New 52GREEN LANTERN CORPS issue 1
Writer:
  Peter J. Tomasi ~ Artists: Fernando Pasarin and Scott Hanna ~ Price: $2.99

[xrr rating=3/5]

The Green Lantern franchise juggernaut continues, as the title which up until now has been ‘everyone except Hal Jordan’ gets a relaunch, setting up the new status quo with Lanterns Guy Gardner and Jon Stewart. While there’s a certain level of bewilderment in the level of detail, making this not the most friendly of the issue 1s, this does at least feel like a genuine attempt to bring the audience up to speed, and certainly feels much more like an actual fresh start than last week’s Green Lantern did. Of course, there’s still the usual mix of melodrama, heroics, weird space opera and over-the-top violence, while the end-of-issue cliffhanger is a little clunky, but this is at the least a fine new start for one of DC’s most popular titles.

Legion of Super-heroes issue 1 Cover Art DC New 52LEGION OF SUPER-HEROES issue 1
Writer:
  Paul Levitz ~ Artist: Francis Portela ~ Price: $2.99

[xrr rating=1/5]

Last week’s Legion Lost was fun, if a little on the flawed side, and at least managed to be relatively intriguing for someone who knew nothing about the Legion of Super-Heroes. This week’s Legion-related outing is, on the other hand, a borderline incomprehensible mess that makes virtually no concessions to any new readers. Yes, there are captions that introduce the characters, but I lost count by the time we reached what felt like character introduction no. 15, and at no point do we get any idea of what the setup is, what everybody’s relationships are, or even what the Legion of Superheroes actually does. There is action. Things blow up. Lots of things are shouted. There’s a completely bewildering cliffhanger. For regular Legion readers, this probably all makes sense – but the whole point of this relaunch was to welcome in new readers, and this issue 1 is likelier to make them want to hurl the comic across the room.

Nightwing 1 cover art DC New 52NIGHTWING issue 1
Writer:
  Kyle Higgins ~ Artists: Eddie Barrows and J P Mayer ~ Price: $2.99

[xrr rating=4/5]

After his stint as Batman, Dick Grayson is back in the costume as Nightwing – with a new, slightly more Red ensemble – and what we have here is one of DC’s best traditional superhero books so far. Giving us a characterful reintroduction to Nightwing’s world, writer Kyle Higgins does a much better job here than on Deathstroke in giving us a protagonist we actually care about, while giving the dialogue plenty of spark and energy. On the story alone, this would be a fun and engaging start – what lifts it further is the art from Eddie Barrows and J P Mayer, which gives the book a cinematic style and impact, but also uses some imaginative panel layouts to give the story its own distinctive visual identity. This is old-school superhero action, but pulled off with a considerable amount of class and style.

Red Hood and the Outlaws 1 cover art DC New 52RED HOOD AND THE OUTLAWS issue 1
Writer:
  Scott Lobdell ~ Artist: Kenneth Rocafort ~ Price: $2.99

[xrr rating=1.5/5]

And then, of course, we get to the other point of contention this week. For about 50% of the time, Red Hood and the Outlaws (featuring ex-Robin turned criminal/mercenary Jason Todd, aka the Red Hood) is a dumb but energetic action comic that’s firmly aimed at the audience that laps up similarly dumb action comics like Marvel’s Deadpool, and which also benefits from some attention-grabbing artwork from Kenneth Rocafort. Unfortunately, for the other 50% of the comic we’re dealing with the relaunched version of longtime Teen Titans character Starfire, and while the softcore take on Catwoman is merely misguided and trying way too hard, what they’ve done with Starfire is downright creepy. An alien princess who’s always had a habit of not wearing very much, Starfire’s never exactly been a flagwaver for progressive superheroines, but at the least she was an engaging, warm-hearted character with a broad-minded attitude to sex and a long and complicated love-life. Post relaunch, she’s been transformed into a joyless blank-slate sex doll who (apparently thanks to her previous life as a sex slave) barely even remembers any of her past lovers, spends the whole issue striking porn star poses, and sleeps with new Red Hood sidekick Roy Harper simply because he’s there. The level of exploitative frat-boy ogling in the art (which, amazingly, has actually been slightly toned down – originally, Starfire’s skimpy bikini in the beach sequences was supposed to be slightly see-through) is just downright wrong, and while Lobdell fairly obviously has some plans to explore and expand Starfire’s character, resetting a well-known character (especially thanks to the fun TV cartoon Teen Titans) into nothing but a sex object is a blatant way of pandering to the predominantly male audience, as well as being lazy and retrograde storytelling of the highest order. DC stated upfront before the relaunch that they were mainly chasing an audience of 18-34 males – I just wasn’t expecting them to give the female comic-reading audience quite so many reasons to stop reading…

Supergirl 1 cover art DC New 52SUPERGIRL issue 1
Writer:
 Michael Green and Mike Johnson ~ Artist: Mahmud Asrar ~ Price: $2.99

[xrr rating=2.5/5]

In a sensible world, we’d have gotten the Power Girl team of Jimmy Palmiotti and Justin Gray, along with Amanda Conner on art duties, and considering how incredibly charming their take on Supergirl was in Wednesday Comics, it’s hard to imagine who would have complained. Of course, we don’t live in a sensible world, so here we get the first appearence of the all-new Supergirl, a character who’s had her fair share of reincarnations and reboots. In this case, she’s a confused Kryptonian who’s just crash-landed in Siberia, and while this title may be going for the teen alienation theme, what it boils down to is an entire issue that’s not much more than Supergirl being bewildered and punching various heavily armoured men. The art from Mahmud Asrar packs in plenty of energy and vigour, but the heavy emphasis on the visuals means this is another DC title that feels dangerously thin. Especially for a comic that’s going to appeal to a female readership, it might have been nice to have a little more characterisation and content – as it is, I’ve gotten to the end of issue 1 and I still have no idea where exactly this is heading, which isn’t the best way of getting new readers to stick around for more…

Wonder Woman 1 cover art DC New 52WONDER WOMAN issue 1
Writer:
 Brian Azzarello ~ Artists: Cliff Chiang ~ Price: $2.99 ~

[xrr rating=3/5]

If there’s one character that was desperately in need of a focussed and straightforward relaunch, it’s Wonder Woman. The last couple of years have seen the ill-advised J. Michael Straczynski-helmed story ‘Odyssey’, which also saw the controversial costume change, as well as the much-discussed and eventually shelved Wonder Woman TV pilot episode, leading to a general feeling that nobody really knows how to handle this character. Getting a writer with the reputation of Brian Azzarello in is a good idea, and artist Cliff Chiang is an interesting collaborator, and the advance reviews led me to believe that this would be exactly the kind of sharp, action-packed adventure WW needs. And yet… what we actually get is nothing short of bewildering. Azzarello goes for the ‘throw us in at the deep end’ method of storytelling, giving us violence, death and horse-murder, and the end result is a comic that basically reads like somebody decided to do an ultra-violent update of Xena: Warrior Princess. The handling of Wonder Woman herself is mostly excellent (although it’s hard to imagine that any other DC superhero would have had their first scene being discovered naked in bed), giving the character lots of impact and showing off her physical skills in a well-executed fight sequence. However, from the bloody horse decapitation on page 5 to the limb-slicing in the combat sequences, this is a graphic book that’s taking a more deliberately horrific angle on the mythology of Wonder Woman, but doesn’t always feel like it’s concerned about taking the audience along with the ride. Too much of this issue 1 is bizarre or inscrutable, and while the setup it delivers is promising, there’s also the sense that the one ingredient that’s lacking is a sense of fun. While this may be exactly what some fans want from Wonder Woman (the lead character kicking arse and killing lots of mythological creatures), as a first issue this is more befuddling than intriguing, and the new version of Wonder Woman is going to need a lot more shape and direction if it’s going to be a true success.

Previous DC New 52 Reviews:

The DC New 52, Week 3 – Batman and Robin, Batwoman, Deathstroke, Demon Knights, Frankenstein: Agent of S.H.A.D.E., Green Lantern, Grifter, Legion Lost, Mister Terrific, Red Lanterns, Resurrection Man, Suicide Squad, Superboy

The DC New 52, Week 2: Action Comics, Animal Man, Batgirl, Batwing, Detective Comics, Green Arrow, Hawk and Dove, Justice League International, Men of War, O.M.A.C., Static Shock, Stormwatch, Swamp Thing

The DC New 52, Week 1: Justice League

 

 

Comics Review: The DC New 52, Week 3 – Batman and Robin, Batwoman, Deathstroke, Demon Knights, Frankenstein: Agent of S.H.A.D.E., Green Lantern, Grifter, Legion Lost, Mister Terrific, Red Lanterns, Resurrection Man, Suicide Squad, Superboy

Reviewer: Saxon Bullock (aka @saxonb)

Batman and Robin 1 cover DC New 52 2011BATMAN AND ROBIN issue 1
Writer:
  Peter J. Tomasi ~ Artists: Patrick Gleason and Mick Grey ~ Price: $2.99 ~

[xrr rating=3/5]

The second of the main Bat-titles to shift back around to an all-Bruce-all-the-time approach, this opening issue from Peter J. Tomasi basically acts as a primer to set up the troubled Bruce/Damian relationship, being the first point where Batman’s ten-year-old son has officially teamed up with him as Robin (aside from the brief sequence back in Batman: The Return). There’s all the disagreement and the conflict you’d expect – for new readers, this is slick, efficient if not exactly incredible, with the added bizareness of a sequence where a public swimming pool seems to be conveniently mounted above a nuclear reactor. However, the Bruce/Damian dynamic doesn’t really generate anything but the most predictable of sparks – against Dick Grayson’s cheerier Batman, Damien was a brilliant, grumpy contrast, but here the result is two characters locked in an ever-increasing stoic grumpiness contest. Batman and Robin started out as a place for Grant Morrison’s wilder, cartoonier ideas – this is an okay start, but it could really do with establishing a slightly sharper identity.


Batwoman 1 cover JH Williams III DC New 52 coverBATWOMAN 
issue 1
Writer:
 J.H. Williams III, W. Haden Blackman ~ Artists: J.H. Williams III ~ Price: $2.99

[xrr rating=4.5/5]

Now, this is what you call a long wait. Delayed from launching early this year (and this after an acclaimed Detective Comics run that was held back time and time again), JH Williams III’s glorious interpretation of Batwoman is finally back in comic stores, and it’s been worth waiting for. No longer written by Greg Rucka, the script maybe lacks a little of the sharpness and edge, while Williams also sensibly doesn’t go too stylistically nuts in this issue, easing readers into the world of lesbian ex-marine turned vigilante Kathy Kane while also setting up some very intriguing questions. The story is well presented, and there’s some nice links to elsewhere in the DC Universe (especially in the appearence of Chase, one of the first characters Williams worked on at DC), but ultimately it’s the visuals that are the star, and the issue doesn’t disappoint. Quite a few of the DC relaunch titles don’t take enough chances visually, and Batwoman shows exactly what you can get away with when you’ve got an artist functioning at the top of his game.


Deathstroke 1 DC New 52 coverDEATHSTROKE 
issue 1
Writer:
  Kyle Higgins ~ Artists: Joe Bennett and Art Thiebert ~ Price: $2.99 ~

[xrr rating=2/5]

There’s plenty of titles in the DC New 52 that had me scratching my head as to why anyone would want them, and high on the list was this – a starring role for Deathstroke, aka Slade Wilson, the grizzled, eye-patch wearing assassin and mercenary who’s happy to leave a massive bodycount in his wake if it means the job gets done. There’s no shortage of attitude here, and the action’s presented with plenty of visual energy – unfortunately, the black humour is in very short supply, while Higgins’ script barely gives us any reason to actually care whether Wilson lives or dies. Another example of DC’s bizarre 90s nostalgia kick, Deathstroke isn’t dreadful, but is certainly lacking in anything but the most basic “look, we’re being really Edgy!” action.


Demon Knights 1 DC New 52 CoverDEMON KNIGHTS 
issue 1
Writer:
  Paul Cornell ~ Artists: Diogenes Neves and Oclair Albert ~ Price: $2.99 ~

[xrr rating=4.5/5]

Just when I was feeling like the relaunch wasn’t really succeeding in going anywhere that felt truly new, Paul Cornell comes along and restores my faith. Demon Knights is a blast, an energetic medieval action romp that introduces all of its characters with a brisk amount of energy, while also showcasing some promising bad guys and a seriously intriguing world. Set in the medieval era of the DC Universe, this is sword-and-sorcery territory populated by some of the weirder, more immortal DC characters like Madam Xanadu, Vandal Savage and Jason Blood (along with his demonic alter-ego, Etrigan the Demon), and this first arc is basically aimed as a lively pastiche of the Magnificent Seven, throwing our heroes together in a quiet little village under threat. There’s some interesting choices – like the fact that, at least for now, Etrigan isn’t speaking in rhyming verse – and like Justice League, this is one comic where DC’s general decision to concentrate on the visuals means that this is more of an ‘opening five minutes’ than a self-contained chapter in it’s own right – but that’s partly because Cornell sets things up so nicely that you’re already up for the next chapter the minute this one ends. I had my issues with Stormwatch’s first issue, but Demon Knights is fresh, funny, and certainly one of the most engaging DC relaunch titles yet.


Frankenstein Agent of S.H.A.D.E. 1 DC New 52 CoverFRANKENSTEIN: AGENT OF S.H.A.D.E. 
issue 1
Writer:
 Jeff Lemire ~ Artist:  Alberto Ponticelli ~ Price: $2.99 ~

[xrr rating=4/5]

Here, the DC Universe gets its own take on Hellboy – and following the appearence of the Shining Knight in Demon Knights, another character from Grant Morrison’s epic series of relaunches Seven Soldiers of Victory gets a starring role here. Setting up Victor Frankenstein’s tragic creation with his own team of ‘Creature Commandos’, this is lurid fun from Jeff Lemire that’s very different in tone from Animal Man. Alberto Ponticelli’s art gives the whole thing a very dark pulp feel, pulling of some excellent splash pages, and there’s enough lurid weirdness here to suggest that this dark adventure could head down some very promising roads.


Green Lantern 1 DC New 52 cover Sinestro Geoff JohnsGREEN LANTERN 
issue 1
Writer:
 Geoff Johns ~ Artist: Doug Mankhe and Christian Almy ~ Price: $2.99 ~

[xrr rating=3/5]

Out of all the DC relaunches, Green Lantern was always the one that was going to be touched the least – Geoff Johns is the current DC Comics golden boy, after all – and no surprises, Green Lantern 1 is the most perfunctory of all the first issues, making virtually no allowances for any readers jumping on. Admittedly, the setup is relatively intriguing – with Hal Jordan stuck on Earth and powerless, now that his Green Lantern ring has, for reasons unknown, chosen his arch-nemesis (and previous Yellow Lantern) Sinestro. Johns is always a reliable, no-nonsense writer and the art from Mankhe and Almy is as sharp and impressive as ever, but it would have been nice if this had felt a little more welcoming to new readers, and more of a genuine relaunch, rather than simply a pause in a story that’s been going a long time and won’t be stopping anytime soon.


Grifter 1 DC New 52 coverGRIFTER 
issue 1
Writer:
 Nathan Edmondson ~ Artist:  Cafu ~ Price: $2.99 ~

[xrr rating=2/5]

Weirdly enough, we’ve got two comics this week starring characters on the run pursued by mysterious (possibly demonic) forces that they barely comprehend, and this ongoing title starring a character previously from the Wildstorm team comic Wildcats is certainly the lesser of the two. As with Deathstroke, there’s an assumption that we’re just going to care about the lead character simply because he’s the lead character – Edmondson pulls off some good setpieces, and Cafu’s art is slickly executed without ever being remarkable, but the whole thing feels somewhat aimless. The central character at the moment is basically locked as a combination of Gambit from the X-Men and Sawyer from Lost, and this action adventure is going to have to have something major up its sleeve if it isn’t going to be the first of the New 52 to die a swift death.


Legion Lost 1 DC New 52 CoverLEGION LOST 
issue 1
Writer:
 Fabian Nicieza ~ Artist:  Pete Woods ~ Price: $2.99

[xrr rating=3.5/5]

There are plenty of people in the world who don’t have the faintest idea who the Legion of Super-Heroes are, and weirdly enough we get this spin-off title appearing before the main title itself. Here, a squad of characters from the 30th Century incarnation of the Legion get accidentally stranded in the present day, with plenty of problems to tackle- the biggest of which is the deadly virus that’s just been loosed onto the world. Nicieza does an efficient job in introducing the characters, while there are some entertaining setpieces and an enjoyably pulpy SF feel to the whole adventure. Along with some effective, well-executed art, this is one of the more promising middle-of-the-road DC titles.


Mister Terrific 1 DC New 52 CoverMISTER TERRIFIC 
issue 1
Writer:
 Eric Wallace ~ Artist: Gianluca Gugliotta ~ Price: $2.99

[xrr rating=4/5]

Here’s an example of a DC Comic actually getting it right, and making me interested in a character I knew virtually nothing about. With an emphasis on science that’s creative and fun, this introduces celebrity scientist Michael Holt (aka Mr. Terrific) well, bringing us up to date on his history while also throwing some serious threats in his path. Visually it’s well executed, with some excellent splash pages, and it’s hard not to feel that this is what the very lacklustre Green Arrow should have felt like. Giving us an intriguing central character and setting up a number of conflicts, there’s also the welcome appearence of DC character Karen Starr – who longtime DC readers will know better as the cleavage-tastic heroine Power Girl – and a cliffhanger that certainly sets the stakes high for issue 2.


Red Lanterns 1 DC New 52 CoverRED LANTERNS 
issue 1
Writer:
 Peter Milligan ~ Artists: Ed Benes and Rob Hunter ~ Price: $2.99 ~

[xrr rating=3.5/5]

The latest addition to the Green Lantern franchise is this somewhat inevitable ongoing starring the rage-fuelled Red Lanterns, and it benefits a lot from having ex-2000AD and longtime Vertigo writer Peter Milligan onboard. There’s a darkly grotesque feel to this, while Milligan sets up the character of Atrocitus in some effective ways, giving the audience a mix of well-written introspection and over-the-top violence (especially in the opening sequence, featuring the lethal Red Lantern cat Dex-Starr). It’s not without its moments of cheese, however, while the earthbound revenge plotline is (at least so far) a little bewildering, and the art goes for the cleavage-heavy cheesecake approach at every conceivable opportunity. Nevertheless, Milligan has at least set this up as a worthy addition to the already crowded GL franchise ranks, and looks to have plenty in store.


Resurrection Man 1 DC New 52 CoverRESURRECTION MAN 
issue 1
Writers:
 Dan Abnett and Andy Lanning ~ Artist:  Fernando Dagnino ~ Price: $2.99 ~

[xrr rating=4/5]

One of the most reliable writer teams out there, Abnett and Lanning always deliver well-crafted and entertaining comics – here, coming back to a character last seen in the Nineties, they’ve given us another entry in the darker and weirder edges of the DC Universe. Mitch Shelly, the man blessed/cursed to resurrect with a different superpower every time he dies makes for an interesting protagonist, and the whole atmosphere of dark brooding atmosphere pays off in spades. Dagnino’s art just amps up the darkness, pulling off a handful of nicely executed and inventive moments, Abnett and Lanning raise the tension and set up plenty of mysteries, and by the climax this is certainly looking like one of the more intriguing of DC’s ‘Dark’ family of titles.


Suicide Squad 1 DC New 52 Cover Harley QuinnSUICIDE SQUAD 
issue 1
Writer:
 Adam Glass ~ Artists: Marco Rudy ~ Price: $2.99

[xrr rating=2.5/5]

Any fans of Secret Six should look away now. This isn’t anywhere near as good as Gail Simone’s magnum opus of morally grey supervillains, while Harley Quinn’s new look is shameless exploitation for its own sake (as well as a shameless bid for the Arkham Asylum/Arkham City computer game geek crowd). Ultimately, writer Adam Glass does get a certain amount of fun out of this very, very old set-up – death-row criminals sent on near-suicidal missions with the vaguest chance of redeeming themselves – and also pulls off an ending that’s certainly attention-grabbing. Unfortunately, this is also so deliberately, self-consciously edgy it’s almost painful to read at times, and does feel like a collection of most of superhero comics’s worst excesses wrapped up in one rather worrying parcel.


Superboy 1 DC New 52 CoverSUPERBOY 
issue 1
Writer:
 Scott Lobdell ~ Artists: R.B. Silva and Rob Lean ~ Price: $2.99

[xrr rating=4/5]

A pleasant surprise, this, as we get a setup for this new iteration of the Superboy character that’s similar to the previous history (he’s still a clone with some of Superman’s DNA) but also adds in plenty of themes from Flashpoint’s Project Superman miniseries. A surprisingly dense and well-crafted script takes us through some engaging drama, contrasting Superboy’s gradual discoveries about the world via his ‘education’ with the corporate shenanigans and skullduggery going on around him. On top of this, there’s some excellent, clean-lined art from R.B. Silva (the recent Jimmy Olsen special) and Rob Lean, giving this a bright and colourful feel that’s pleasently different from some of the darker, murkier, more Jim Lee-influenced titles to be found elsewhere. A satisfying set-up, this only really runs into problems with an ending that links directly to Teen Titans – a comic with isn’t out yet, meaning the final page might be a bit confusing to those not in the know. However, this is an efficiently executed superhero comic that hints at some interesting stories to come.

Previous DC New 52 Reviews:

The DC New 52, Week 2: Action Comics, Animal Man, Batgirl, Batwing, Detective Comics, Green Arrow, Hawk and Dove, Justice League International, Men of War, O.M.A.C., Static Shock, Stormwatch, Swamp Thing

The DC New 52, Week 1: Justice League

 

 

Comics Review: The DC New 52, Week One – Justice League #1

Writer: Geoff Johns ~ Artists: Jim Lee, Scott Williams ~ Publisher: DC Comics ~
Price: $3.99 ~ Buy it in digital format from Comixology.com 

Justice League issue 1 Cover Jim Lee Geoff Johns New 52 DC Comics[xrr rating=3.5/5]

Reviewer: Saxon Bullock (aka @saxonb)

So – after all the hype, and all the build-up, it actually starts here. The ground-up remix of the New DC Universe has officially begun, and the comic that kicks it all off is Justice League issue 1 (one of only two comics published by DC last week, a ridiculously rare occurrence). The whole aim with this is to (except in a few cases) make the continuity accessible, and provide an easy jumping-on point for an entire superhero universe. People have been saying that it’s either going to save comics, or it’s the beginning of the end – either way, there’s an awful lot riding on this experiment, and Justice League is going to be one of the heavy-hitters of the new DCU, whether people love it or hate it.

And issue one? Well… it’s actually not bad, and rather enjoyable in places. Not being the world’s biggest fan of either writer Geoff Johns or artist Jim Lee (who, at the moment, are basically the two biggest names at DC Comics), I knew from the start I was unlikely to love Justice League. As it is, they’ve given this first issue a very cinematic feel – the visuals are sharp and well-crafted, and there’s some very nice imaginative touches (especially in the use of the Green Lantern ring constructs). This first arc of Justice League is going to be a ‘getting the team together’ story, especially since this story is set five years before the new ‘present’ of the DC Universe – this is a world where the first superhero, Superman, has only recently appeared (a story that’s going to start in next week’s Action Comics), so currently there’s a rather Marvel-style mix of wonder and fear about all these new costumed vigilantes that are popping up. So, we’re very much heading down a ‘heroes in a world that doesn’t trust them who need to find a way of working together for the common good’ path – we know pretty much where this road’s going to take us, it’s all about how good the journey’s going to be.

And so far, the journey looks like it’s going to be fun, if not quite remarkable. As one of DC’s core titles, this really does have to be an appeal-to-everyone blockbuster, so I wasn’t expecting narrative fireworks. Johns is a very reliable writer – he’s going to give you exactly what you expect (solid storytelling, a few well-placed dialogue zingers, some very literal plotting) and not much more. Here, he gives us Batman and Green Lantern on the run, going up against mysterious cybernetic aliens with a very specific (but shadowy) agenda, leading up to a cliffhanger which introduces us to the next member of the line-up.

That’s one of the biggest caveats for this comic’s approach – I can understand taking the slow-burn approach, especially in terms of decompressed storytelling and not overwhelming readers who possibly haven’t read a comic in a very long time. But it does feel might strange to pick up a Justice League comic with the whole team on the cover, and only have half of them show up in the story (one of whom, Vic Stone, hasn’t even been transformed into Cyborg yet). I get the principle of starting with your most recognisable heroes, but it does make things feel a little skewed.

Added to this, there’s the fact that while this does feel very modern and sharp, it’s very much going for a heavy visual feel, with lots of splash pages and minimal panels, meaning the end result does feel a bit sparse. This isn’t a self-contained chapter in the slightest – this is the equivalent of the first ten minutes of a summer blockbuster, and while general comics readers are perfectly happy with comics that are very clearly ‘written for trade’, I was hoping the new DCU would skew slightly more towards making the issues as satisfying as possible, considering that’s what DC are betting the farm on.

The other factor to the visuals is that this is one of the first comics I’ve seen where, for most of the pages, it feels very much structured to work digitally. The panels are laid out in a way that most of them will very comfortably fit on the iPhone/iPad screen – many of the pages are only made up of about three panels, laid out in a widescreen manner, and it looks good, but it does also mean that the comics storytelling isn’t especially adventurous, or even that exciting. The ‘panel by panel’ approach in digital does sometimes reduce the comics storytelling down to feeling like a slideshow, and that’s what the print version of Justice League occasionally feels like – a weird first step down a road where comics are thought out first for digital, and second for print. (It’s worrying to me, as a long-time comics fan, simply because it’d be very easy for even more comics storytelling devices to be ‘bred out’ of mainstream comics, in order so that they can fit better into the digital world, when it’s the adventurous and ‘do anything’ nature of comics that excites me about them).

But then, Justice League isn’t aimed at me. It’s aiming wide, and so far seems like an exciting, fun and engaging start to the DCU, if one that’s a long way from being revolutionary. There’s only a small level of cheesy dialogue, and there’s plenty of fun to be had in Johns’ take on Batman, as well as the general entertainment of watching them building a superhero universe from first principles. It ain’t a classic, and could have been a hell of a lot ballsier than it is, but Justice League #1 ain’t a bad start to this brave new world of superhero comics…

Movie Review: Green Lantern (2011)

Cast: Ryan Reynolds, Blake Lively, Peter Sarsgaard, Mark Strong, Tim Robbins ~ Writers: Greg Berlanti, Michael Green, Marc Guggenheim, Michael Goldenberg ~ Director: Martin Campbell 

Green Lantern Movie Poster 2011 Ryan Reynolds[xrr rating=2/5]

The Low-Down: DC’s latest attempt at a superhero blockbuster, Green Lantern should have been a giddy mix of colourful action and space adventure. Trouble is, nobody seems to have told that to the filmmakers – what we end up with is a deeply mediocre, flatly executed comic-book romp with only a few brief flickers of the lurid saga it should have been.

What’s it About?: Hotshot test-pilot pilot Hal Jordan may be talented, but he’s also an irresponsible risk-taker who ends up derailing a potential big contract for his employers, Ferris Air. But, just as his life seems to be going wrong, an encounter with a dying alien results in him being inducted into the Green Lantern Corps, a group of interstellar policemen who battle against unimaginable forces of evil – one of which is now on its way to Earth…

The Story: Oh dear. Poor DC can’t seem to get a break outside the Christopher Nolan-directed Batman movies. They’ve been stuck way behind Marvel for years, and even now that Warners is finally getting their act together with some serious franchise-starting action… it’s still not quite happening. They’ve bet a fair old whack of money on Green Lantern (with an estimated price tag of around $200 million, plus the marketing costs on top of that), and I’m sure they can’t be happy to have the first of 2011’s batch of superhero blockbusters that really does appear to have a “Kick Me” sign attached to its back. The $50 million opening weekend (plus a 69% drop-off in its second week) means it’s a long way from being the ideal franchise opener that DC and Warner Bros obviously wanted – and while it’d be lovely to report that this is all terribly unfair, and that Green Lantern is actually a fun adventure that’s catching a small superhero backlash almost purely by accident… I’d be lying through my teeth if I did.

It doesn’t quite deserve some of the vitriol that’s been thrown at it (and is certainly a long way from being as dreadful as the Fantastic Four movies), while there’s also the fact that not every superhero movie has to be The Dark Knight, meaning that there’s room in the multiplexes for a lighter, more colourful piece of superhero action. However, it’s hard to recall the last time I saw a movie quite so flat  – a blockbuster that simply seems to go through the motions, giving us a sketchy version of the Hero’s Journey and a handful of nicely executed effects shots without ever cohering together into a genuinely thrilling ride.

Green Lantern Ryan Reynolds Publicity Still 2011There’s a pervasive sense of ‘that’ll do’ to much of the picture, alongside the feeling that they’re not doing a fantastic job of getting the reported $200 million budget all up onscreen (with the film looking a little creaky outside the big CG setpieces). One of the original comic book’s strengths is the extensive mythology (which has been upgraded a lot in the last few years by main GL writer Geoff Johns), but the film doesn’t approach this with anything approaching the confidence of Thor. Instead, this is a film that’s desperate to be taken seriously but simply slaps chunks of the mythology onscreen in the hope that it’ll wow us, sandwiching them together with lots of dreary expository dialogue (“I believe you have the power to overcome fear!”). There’s precious little sense of us learning about the universe with Hal Jordan or getting more involved with his character that way – instead, the piecemeal screenplay is just a collection of things that happen, leading up to Hal discovering his inner awesomeness (and, as a footnote, that it’s better to be nice than an arrogant asshat).

Green Lantern 2011 Oa Ryan Reynolds Movie WallpaperThere’s a whole heap of exciting stories to be told in the Green Lantern universe, but the film seems to be terrified to tell any of them for fear of busting the budget. It doesn’t help that by cranking up audience expectations of the footage depicting the Green Lantern Corps’ home planet of Oa (which has basically been the highlight of the publicity campaign, while the far more integral central relationship between Hal and ex-girlfriend Carol Ferris is barely featured in the trailers at all) the film ended up shooting itself in the foot. Yes, the Oa scenes do feature some spectacular moments and memorable characters (most notably the Geoffrey Rush-voiced Tomar-Re, who’s the highlight of the entire movie), and it is the point where the film does finally hit the right note of lurid SF action – but it’s all over within ten minutes, and the rest of the film feels like a let-down. After the colour and variety of the Green Lantern Corp’s home planet, the last thing we want is to be chucked back onto Earth for lots of scenes of Hal Jordan experiencing Olympian levels of angst and more lumpen villainy from the deeply unimpressive adversary Hector Hammond (Peter Sarsgaard), who comes over as more of a slightly annoying distraction than an intimidating threat in his own right (while the film’s ‘main’ villain – a floating CGI head with massive cloud tentacles – barely even registers as a convincing threat until virtually the end of the film).

Green Lantern Ryan Reynolds 2011In terms of balancing spectacle, it’s the same problem that the original Michael Bay Transformers movie faced – how to cope with the fact that the budget won’t stretch to setting the entire film on Oa (or with the fact that, thanks to the CGI approach to the costume, every single shot of Reynolds in costume is an effects shot) – and while Bay’s solution was hardly brilliant (filling the film with clumsy racial stereotypes and John Turturro overacting), Green Lantern’s earthbound scenes aren’t exactly much better, frequently feeling like a rather limp and gag-free version of Nineties CG-fest The Mask – or, in one slightly unwise balcony-set scene, Disney’s Aladdin (where it wouldn’t have surprised me if the costumed Hal had immediately taken Carol Ferris for a flight and a rousing chorus of ‘A Whole New World’). The Oa scenes simply crank up the spectacle to a level the rest of the film (bar the climax) can’t hope to match, and it’s hard not to think that maybe (especially in the wake of Avatar, which took audiences to an alien planet for the whole film) leaving Oa for a sequel might have been a wiser move.

Naturally, this won’t stand – Hal has to go to Oa because ‘that’s how it happened in the comics’ – and while fidelity to the source material is usually used as a benchmark of quality for comic book adaptations, Green Lantern is another example to stand alongside Watchmen that sometimes throwing the comic onscreen note-for-note isn’t the best idea. While the film draws massively from the recent run overseen by comics writer Geoff Johns, Green Lantern itself has been around in one form or another since 1940 (with the Hal Jordan iteration of the mythos debuting in 1959), meaning that over the years it’s ended up as a rather odd mish-mash of different concepts from different decades, many of which sit rather weirdly together when thrown into live-action. Most notably, there’s the GL costume’s slightly ludicrous domino mask, which only really works in the scene where the film deliberately mocks it, along with the deeply silly Green Lantern Corps’ poetic oath (Would any modern screenwriter in their right mind attempt to pitch “Yeah! He’s a cop from space… and he also does poetry!”?), and the fact that one of the main characters (who also sports a not-in-any-way-villainous forties moustache and pointy eyebrows) is given the “Honest, there’s no chance of me turning evil” name of Sinestro.

Green Lantern Ryan Reynolds 2011The end result is an occasionally head-scratching pot-pourri of influences, and the film’s solution to this potential problem is to simply throw it all  onscreen and hope for the best. While it captures the general pacing and structure of a Geoff Johns comic well (even down to the exposition-heavy opening), all it proves is that the kind of pacing and storytelling that works in superhero comics often falls flat on the big screen. The film’s story simply consists of important character moments without any of the connective tissue that actually makes it feel like a movie. Things seem to just happen, characters are moved around with little to no logic (especially when Hal heroically bursts into a room at one point for absolutely no reason), plot arcs are introduced and then abandoned (such as Hal’s family, who are given a fairly major introduction in the first fifteen minutes and then never seen again), while even the mid-credits Marvel-style ‘teaser’ scene, obviously inserted to whet the appetite for a potential sequel, instead blows the film’s most interesting character arc out of the water and simply seems to happen because, well, that’s what happened in the comics.

Maybe with a different director, the film could have been sharper – after all, Martin Campbell is a really weird choice for a CGI-fest, with his background being in executing practical action on a grand scale in films like Goldeneye, The Mask of Zorro and Casino Royale. While he does pull off a couple of good-looking sequences, he simply can’t bring the film to life and fails to give it the sense of wonder and involvement it needs. But then, he’s saddled with a weak screenplay full of clunky and uninspired dialogue that any filmmaker probably would have struggled with. The cast largely do their best – after being apparently considered for every single superhero role going, Ryan Reynolds gives a confident lead performance, although he’s much better at the cocky arrogance than the mopey soul-searching, and Peter Sarsgaard makes a serious attempt to do something kooky with his villainous role, even though even he can’t make a low-rent telepath with gigantism into a convincing adversary.

There’s also excellent work from Mark Strong as Sinestro, although Blake Lively is rather flat and wooden as Carol Ferris, while both Angela Bassett and Tim Robbins are reduced to looking slightly embarrassed in extended cameos. Nobody’s exactly dreadful – Green Lantern isn’t interesting enough for that; it aims squarely in the middle of the road, and what we get is a perfunctory superhero origin, with all the character moments marked in triplicate for those not paying attention. There’s the potential for a good film here, but so much is lazily underdeveloped (like the conflict between Hal and Hector Hammond over Carol Ferris, which barely gets mentioned for half the movie before suddenly becoming a vital plot point) that once again, DC has been left in the dust by Marvel.

Ultimately, a live-action Green Lantern seems like a flawed prospect from the get-go – it’s a concept that would play much better in animation (reducing some of the budget problems, and enabling the ‘unlimited imagination’ of the ring constructs to really cut loose), and simply feels constrained by the limits of how much this kind of photo-real CG animation costs. An Incredibles-style CG cartoon could, in theory, be a brilliant idea, and the mix of tones in the GL mythos would play much better if it was slightly stylised, but of course, live-action is what the market demands, and that’s what it gets. Of course, a continuation of the franchise isn’t impossible, and it seems like Green Lantern will eventually turn a profit – but on the current form, it’ll have to do a hell of a lot better on its second movie if it isn’t simply going to be written off as yet another cinematic superhero misfire.

The Verdict: A superhero blockbuster that will leave fans of the comic delighted and everyone else wondering what the hell just happened, Green Lantern is not the death knell of superhero movies, or an absolute celluloid disaster. It’s just a misconceived and poorly executed romp that falls a long way short of equalling any of the decent and entertaining superhero flicks in the last ten years.

[amtap book:isbn=0789322617]

[amtap amazon:asin=B004XK4OL4]

Comic News: Reboot In Your Face (Major restarts coming in the DC Universe…)

Justice League Issue 1 Cover Jim Lee Geoff Johns Relaunch Batman Wonder Woman Cyborg Green Lantern The Flash Aquaman Superman

There’s been a lot of rumours about what’s coming up in the DC Comics superhero universe, the home of heroes like Batman, Superman, Wonder Woman and Green Lantern. The current big DC event comic Flashpoint, where the whole DC universe is transformed into a dark alternative, is supposed to be leading to yet another one of those moments where ‘things will never be the same!’ On top of this, it was initially announced that in the last week of August, DC would be publishing exactly one comic – the fifth and final issue of Flashpoint. Considering DC normally has around a dozen titles coming out every week, this is a pretty major route to go for – and while it’s now been modified slightly (there are two comics coming out, rather than one), it’s clear that DC isn’t messing around.

Now, DC has started releasing official news of what they’re doing… and it’s pretty big. In a press release that’s turning up in lots of places, they’ve announced that they’re basically rebooting their whole line of superhero comics, and renumbering everything. In September, there’s going to be 52 issue ones, all of which are apparently designed to be accessible jumping-on points for new readers (and considering some of these titles are things like Action Comics, which recently crossed the 900-issue mark, this is quite a big move). Added to which, it does seem like there’s a certain amount of tweaking going on – artist and DC bigwig Jim Lee has apparently done redesigns on over 50 superhero costumes, the word ‘contemporary’ is being bandied around a lot, and it does seem like this is definitely going to be a different take on the DC Universe (with, for example, plenty of characters being aged-down into younger models). Considering that this is following Flashpoint, an event where the DC Universe is altered beyond recognition (meaning it might still be a bit different when it gets put back), it does seem like they’re going for permanent alterations to continuity, and the status quo. And, on top of all of this, every single one of these comics is going to be available day-and-date as a digital comic, through the Comixology platform that DC’s been using up until now.

The easiest bit of this to take on is the digital decision – it was obvious that at some point, one of the ‘big two’ was going to jump into the digital world with both feet (and considering DC are still running second to Marvel at the moment, it’s not a loopy idea). It’s big, and despite that they’re apparently going to run some incentives for comic shop retailers, there are going to be some unhappy people out there. Trouble is, digital isn’t going away, and this could be a very healthy move as well. The day-and-date comics will probably be exactly the same price as print (which is a tad steep for a digital comic), but it’s still a major step forward. For the first time, people who torrent comics because “Oh well, I want them on the day, and only a few titles are done day-and-date” aren’t going to have the excuse. Don’t know if it really will make piracy go down, but it’s a major step along the way to having a good legal digital alternative to piracy.

It’s the rest of it that is… interesting, if not completely convincing. Comic book continuity is a massive double-edged sword – it creates fascinating, intensely complex sagas, worlds that you can get lost in, interlocking stories that can be unlike anything else out there… but then, it can also make it impossible to keep up, especially if you’re not aware of all the tiny pieces of comic-book continuity that the story is tying into. Last week, I read the first two issues of Marvel’s The Mighty Thor, which is a relaunch of the Thor title done to tie in with the release of the Thor movie, and yet if I was a random cinemagoer who’d seen and enjoyed Thor, those two comics would have perplexed the hell out of me. (There’s a lot of reasons why comics have drifted away from being self-contained, and many of them actually only work now collected as trade paperbacks – it’s a complicated problem, and is slightly compounded by the fact that modern comic storytelling doesn’t let you easily put in narrative captions that bring everyone up to date.) And part of this problem is that the majority of the people who buy comics are the die-hard fans, who know the continuity and don’t want to read stuff that ‘doesn’t matter’ (which is one of the reasons why the brilliant out-of-continuity comic Thor: The Mighty Avenger got cancelled after eight issues, despite being a fun, all-ages and thoroughly charming adventure comic).

So, there’s a certain logic in DC’s move… but the fact that they’re going for such a drastic reboot leaves me slightly perplexed. What I’ve seen of the new costumes (shown above in the cover for Justice League issue 1, by Jim Lee) doesn’t exactly fill me with confidence (especially that ‘styled up’ version of the Superman logo, which brings back worrying memories of the Nineties ‘Electric’ Superman redesign), and the statement that they’re doing “younger, cosmetically changed versions” of these characters immediately opens up questions as to what’s in and what’s out continuity-wise. The various dark events in the Justice League’s history in Identity Crisis? Batman being presumed dead in Final Crisis (leading to the current activity in Batman Incorporated)? There’s all sorts of knots they could tie themselves in, especially with ongoing series like Grant Morrison’s Batman Inc, which certainly doesn’t feel like it’s going to end in about three months. (And what about the notoriously delayed David Finch-drawn Batman series The Dark Knight? We’re barely onto issue 3 (after it being launched in November) and now they’re bringing in filler artists – is that going to get a relaunch, or will it just stagger to issue 6 and then get quietly cancelled?)

Another question – violence. DC Comics have been getting ridiculous in terms of violence and pretty damn unpleasant adult content recently (the biggest and most ridiculous of the lot being issue 3 of Rise of Arsenal, which plays like somebody read Alan Moore’s Watchmen and took every wrong lesson from that book that it’s possible to take). Is this going to continue? If DC are looking to bring new readers in, are we still going to get showers of gore, brutal violence, and incidents like the infamous rape of character Sue Dibney?

Also, there’s the Justice League. At the same time as Flashpoint issue 5, we get issue 1 of Justice League – a relaunched version of the comic that’s often been one of DC’s biggest titles, with DC bigwigs Geoff Johns and Jim Lee at the helm (although considering how notoriously late Jim Lee can sometimes get with his art, it remains to be seen how long he’ll be staying on it – this is one comic that can’t afford to ship late). And a new line-up, taking us mostly back to the Grant Morrison era JLA, where he took the then-pretty-ballsy move of actually putting DC’s biggest guns together – we get Superman, Batman, Green Lantern, The Flash and Wonder Woman. Oh, and Aquaman. And… er… Cyborg. (I mean, really? Cyborg? They seem to be making a lot of finally trying to make the DC Universe look a little more multi-cultural, after some very unfortunate examples of ethnic ‘legacy’ superhero characters meeting horrible ends and being replaced by their previous white alter-egos, but that’s the guy you promote to DC’s A-list? That’s the guy at the forefront of DC’s new ‘contemporary’ style – a character who fit in with the Teen Titans back in the Eighties and Nineties, but doesn’t exactly look tremendously sensible now?)

It’s possible, of course, that Flashpoint might act a little like the Time War in current Doctor Who continuity – a way of buffering the new continuity from the old. Old Who continuity is still there, and while there have been tweaks and rewrites (hello, new Cybermen) it hasn’t been completely up-ended in the way a new version of Who could have relaunched everything. There’s any number of ways they could be doing things – the fact that DC are potentially transforming their core universe into a version of the Marvel Ultimate universe (which was originally created as a jumping-on point for new readers, and a more ‘contemporary’ take on the characters) is certainly brave. The potential for messing this up is pretty big, of course, but modern-day mainstream comics certainly need new approaches, and anything which might free them up from the constraints of selling to the direct market (to fans who regularly bitch about event comics and getting more of the same, and yet only ever seem to buy big event comics and ignore the new, riskier titles) has got to be a good thing…