Break On Through

The damn thing keeps on getting more complicated. I’ve got a list of stuff that needs to be corrected before this incarnation of the novel is officially finished, and while I managed to cross off four things from the list today, I also managed to add four things that weren’t there previously. It’s like every time I look at it, I spot another error, or mistake, or inconsistancy, and it’s starting to drive me slightly potty. Added to this, I’ve only got one more day on my own. Tomorrow is my final day of solitude, and I really wanted to have everything out of the way, but I’m not certain if I can get there. There are some big gaps that I need to fill, and a couple of areas where I’m really not sure what to do (there’s a scene where I want to just cut the mechanics of a journey and get the character involved to their destination as quickly as possible- I just don’t know how to do it). Plus, I keep veering from thinking “wow, this is rather good” to “oh my god, this is so incredibly sloppy in places, I’m never going to get it right.” It’s just the fatigue talking, but… at least, I know this is what I want to do. I have to get this one sorted as soon as possible, so I can start on the next one. I don’t care what I have to do. I’ll find a way.


Destiny is a worrying thing at times.

Not much else to report, other than it’s been getting very hot, and I’ve just finished watching Season 4 of Buffy- which has its fair share of problems, but still scores above 5, 6 and most of 7 for it’s sheer level of daffy inventiveness, and the fact that they hadn’t completely forgotten how to do decent, funny standalone episodes at this point.

Oh dear. In danger of ranting. Must go to bed.

Hopefully, I’ll be a little calmer tomorrow…

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